Spell
ContinuousSoul Absorption
View:
4482
If a card(s) is banished: Gain 500 LP for each.
Soul Absorption — Power Evaluation
Final Score: 44 ± 6 · Confidence: Medium
- Intrinsic: 42 · Deck: 45 · Meta: provisional
- Primary role: Utility · Secondary: Recovery/Recursion
Why it scores here
Soul Absorption earns its score purely as a passive sustain engine for decks that banish a lot: 500 LP per banished card converts into a large, repeating life buffer in shells like Runick, Metaphys and Kashtira Control. It builds no board, generates no card advantage and offers zero disruption, and it is a Spell so it can never be material — its ATK/DEF of 0 is irrelevant and earns nothing. Its high 303-deck sample and 84 distinct archetypes confirm it is genuinely played and reachable, not that it is intrinsically strong. The final score is held in the mid-40s because it is a slot that does nothing at all unless the rest of the deck supplies the banishing.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 45 | A generic Continuous Spell with no in-archetype searcher, so it must be drawn; the sample still shows 303 decks running it at an average of 1.98 copies (observed). |
| Combo & Conversion | 30 | combo data records 0 appearances and average power index of null, so from text alone it builds no board and only accumulates LP while other cards perform the banishing (inferred). |
| Resource Economy | 38 | It gives 500 LP per banished card but adds no cards to hand or field, making the card itself a −1 in card terms with a slow, repeating LP return (verified). |
| Effect & Interaction | 8 | The text contains no negation, removal or disruption of any kind; its only defensive effect is the LP buffer (verified). |
| Material Utility | 5 | As a Spell Card it cannot be used as Fusion, Synchro, Xyz or Link material and supplies no Level, Attribute or archetype name (verified). |
| Resilience & Flexibility | 50 | Being Continuous it keeps triggering every turn it survives, but it is dead without banish effects and any backrow removal ends it (inferred). |
| Deck-Building Efficiency | 50 | It costs one slot with no locks, restrictions or garnet clauses and is splashable across 84 sampled archetypes, though it is a blank card outside banish-centric builds (observed). |
Calculation
Weight profile: 0.7 Utility (default) + 0.3 Recovery/Recursion. Intrinsic ≈ 42, Deck ≈ 45, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Generates a large cumulative LP buffer in banish-heavy decks (500 LP per banished card, repeating each turn).
- Fully generic Continuous Spell: no archetype requirement, no locks, no once-per-turn clause.
- Observed in 303 sampled decks across 84 distinct archetypes at ~2 copies on average, mostly alongside Dimensional Fissure, Macro Cosmos and Gold Sarcophagus.
- Independently cited as a sustain tech in the Kashtira Control and Metaphys guides.
- Redundant at multiple copies and easy to slot at 2-3 without bricking the engine.
Weaknesses
- Does nothing at all if the deck cannot banish cards; it is a conditional blank in most hands.
- Provides no card advantage, no board presence and no disruption.
- Cannot be used as material for any Extra Deck summon.
- A single backrow removal spell ends its accumulation permanently.
- LP gain alone rarely closes or wins games; it is a support piece, not a win condition.
Counters / choke points
- Any backrow removal (Cosmic Cyclone, Mystical Space Typhoon, Harpie's Feather Duster, Lightning Storm).
- Decks that never banish cards, which render the card completely inert.
- Effects that prevent banishing or shut off LP gain.
- Fast OTK lines that reduce LP below the accumulated buffer before it matters.
Best use
Passive LP-sustain tech in banish-centric decks. Decks: Runick (Mysterune), Metaphys, Kashtira Control, D/D/D. Suggested copies: 2.
Evidence & gaps
- Verified: Card text: 'If a card(s) is banished: Gain 500 LP for each.'; Type is a Continuous Spell Card with 0 ATK / 0 DEF, so it cannot be used as material.; The effect offers no negation, removal or disruption of any kind.
- Observed: 303 sampled decks run it, with 1.98 copies on average and 303 copies in main deck.; It appears across 84 distinct archetypes, with Runick (17.5%) and D/D/D (16.8%) as the largest homes.; Top co-deck partners are Dimensional Fissure (49.5%), Terraforming (44.6%) and Gold Sarcophagus (31.4%), i.e. banish enablers.; Two guides mention it as a tech/sustain card (Kashtira Control 'Tech and Engine'; Metaphys 'Techs').
- Inferred: Its real value is a repeating LP buffer in decks that banish heavily rather than any board-building role.; It is dead weight in decks that do not banish, since the trigger condition never fires.; Being Continuous, its accumulation continues each turn only while it stays on the field.
- Data gaps: no combos supplied — combo conversion is text-only inference no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only no ruling data on timing/interaction edge cases for the banish trigger no side-deck split data — all 303 decks list it in the main deck






